silikondigital.blogg.se

Desmume android
Desmume android









  1. #Desmume android software#
  2. #Desmume android code#

Other unofficial “SVN” builds, or the NOSSE2 build, is not adaptable and will delay. I prefer the DeSmuME builds that are ready for use on the DeSmuME website.

desmume android

When it comes to speed up desmume, using Dual SPU is a great choice! Do not prefer the emulator to use “Advanced SPU Logic” and choose “interpolation” to “none.” Switching off the sound altogether will enhance the speed of the emulator. Press “A” on “Config” and then go to “Emulation Settings.” After that, unclick the checkmark, which is next to “Enable Bus-Level Timing.” Adjust your Sound SettingĬlick the “Sound Settings” and check the “Dual SPU.” Sound settings can also provide a faster emulator if you adopt them correctly.

desmume android

This may give you the answer to “how to speed up desmume.” Use “A” function in DeSmuME

#Desmume android software#

Press “A” on “Settings” and exchange between OpenGL Renderer and Software Rasterizer. Avoid BIOS images in DeSmuME Use the “A” function. Using a BIOS image is not recommended, as it slows down the DeSmuME emulator instead of desmume speed up. To make that DeSmuME run faster, you need to follow the given steps: Avoid BIOS imagesĪllow “Patch DealyLoop SWI” if you have to make use of an external BIOS image. However, that did not work either, I will continue to look at how melonDS saves look and how that relates to the DesMuMe exports.

#Desmume android code#

I have tried cutting out the whole first section of the hex code until there was 512KB left (from "point 0" - "point X" to get 512KB). The only tricky part now is being able to convert the DesMuMe save correctly into something that melonDS will read. sav files appearing next to the ROM files when saving in-game, and the saves loaded. Even the NDS converter I used on this site did not let it work, perhaps I will need to try a couple different converters. It seems like how DesMuMe saves and exports files is the issue. In any case, I will try what you have said here and report the results. Perhaps something is off with the way that DesMuMe interacts with its memory. So far, I have not been able to transfer any save files. I will continue to try to find how the different emulators are compatible with their saves and figure out how I should truncate the Platinum save, if truncation is what would create the desired result. sav file utility works with "Advanced Wars: Dual Strike", and also works when saving in-game in the Diamond version of Pokemon. I have tried different ROMs as well, the. melonDS only accepts specific sizes for save files and 2MB isn't a valid size.Īs a reference, the valid save types and sizes: If the 512KB file you have doesn't work, you can try the other one (the 2MB one), but you'll have to remove the upper part of it first so that it is 512KB. The correct savefile size for Pokémon Platinum (CPUJ/CPUE) is 512KB. Save files are placed alongside their ROM, like so: So my question is, where are the saves kept, and how can I import or load my own save from DesMuMe into the game? Without being able to access these savefile features manually through the >File menu like the savestates can be, I have difficulty understanding how these files are managed automatically. I have seen a similar issue present in this thread: However, when working with the melonDS savestates, a "timewarp.mln" file appears in the folder with the ROM file.

desmume android

None of these things have resulted in any. I have also tried placing the ROM in the same folder as the melonDS.exe executable, to see if it would save a. sav written to and read from in MelonDS, if they are? I have tried using the save-game feature in the pokemon game to see if one shows up in the folder with the melonDS.exe executable, or if it shows up in the folder where the ROM file is kept (the ROM is a. The edit is 2,048 KB large (2,097,152 bytes, also a power of 2). sav file using a DesMuMe savestate (.ds*), passed through the NDS converter present in this thread. I have made a backup using the "Export backup" feature in DesMuMe, which is 524,288 bytes in size (exactly 512 KB). I have a save file from DesMuMe for Pokemon Platinum that I would like to import to MelonDS for two reasons:ġ) I was farther along in DesMuMe before finding out about MelonDS and wanted to use the wi-fi capabilities.Ģ) DesMuMe has a simple way to use Action Replay codes, which I use to access special event items like the Azure Flute. Hello, I would like to say this emulator is spectacular and I am quite pleased with the wi-fi capabilities. Main - General - Where do save files go and how do I access them? Where do save files go and how do I access them? - melonDS board Views: 4,069,851Ġ users reading Where do save files go and how do I access them? | 1 guest











Desmume android